package Player

const (
	//PlayerStateLobby 大厅等待状态
	PlayerStateLobby = 0
	//PlayerStateMatch 匹配中状态
	PlayerStateMatch = 1
	//PlayerStateGame 游戏中状态
	PlayerStateGame = 2
	//PlayerStateUnLogin 未登录状态
	PlayerStateUnLogin = 3
)

//GamePlayer 玩家数据类
type GamePlayer struct {
	GUID      int64
	SessID    int64
	DevciveID string
	NickName  string
	State     int
}
 
